Arkham Shadow - Shadow Minion

I created the high poly, low poly, and map bakes. The asset was handed off for completion of final albedo and material, not represented here. Roughly 7k tris.

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush

Rendered in ZBrush